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Not on the little things - like failing in your current project, or having your home town team lose the world series. But in the big things that you have no control over - like whether your entire career and everything you've fought for over the past...
I think there is somewhat of a generational gap of programmers coming out of school these days regarding printed technical literature. Now, given the number of books that are still being written and published, I don't think it's at all a universal...
One of my favorite things about working in a higher level language is what I like to call "Low Ceremony Objects" - a.k.a. arbitrary data structures built off of combinations of general purpose containers like arrays and hashs.
As a developer in any non-web language (Read: anything but HTML and CSS) there's pretty much only 1 hard and fast rule: it's not the compiler/interpreters fault. It's yours. One differences between a good programmer and a bad programmer is knowing that...
I like BDD (Behavior Driven Development) a lot and the benefits at the end of the day are definitely there to see, but I have noticed a shift in how I develop now that I'm focusing on BDD