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Emanuele Feronato

Italian geek and PROgrammer.
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Creation of a Flash Stabilize! clone using Box2D – part 5

Nov 25, 2009
Welcome to the 5th part. Today we’ll add some gameplay… in part 4 we managed collisions, now it’s time to add a one-minute timer (yes, this is a concept for the 60 seconds to fame contest). I think, having colored stuff on the stage, making a “match...

Chronotron Flash game prototype

Nov 24, 2009
Do you remember Chronotron? It’s a puzzle platform which wants you to interact with past versions of yourself to solve levels. It’s a very original game, higly recommended Luis Fernando Silva, author of a Box2D platform engine alternative published...

Creation of a Flash Stabilize! clone using Box2D – part 4

Nov 23, 2009
Here I am with the 4th part of this prototype. In part 3 we saw the “next” feature, this time we’ll trigger the collision among crates of the same color. This will allow you to create the classic “match stuff of the same color to remove it from the...

Triqui's Picks #6

Nov 22, 2009
Six great games for you to play this week: Valiance: The best game this week in my opinion… a platform game with jump, double jump, swords and gravity switch… and upgrades… What I liked: Great game! Programming difficulty: So many things…...

Marketing influences game revenue three times more than high scores

Nov 19, 2009
Research by EEDAR has shown that a high marketing spend increases gross revenue three times more than high review scores. The perception that high scores are crucial to sales is a myth, said EEDAR’s Jesse Divnich speaking at the Montreal...


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