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Game Anim

A blog on video game motion design.
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Unreal Engine 3 For Free

Nov 7, 2009
This week Epic released their Unreal3 SDK for free download for non-commercial use, which is the same development software we use here to create Mass Effect 2 (minus custom bells and whistles). Click here to view the embedded video. I’d recommend...

MIGS Talk – Cinematics Sans Cutscenes

Nov 2, 2009
With two weeks to go from today, I thought I should plug that I’ll be speaking at the Montreal International Game Summit, with the talk entitled Cinematics Sans Cutscenes. Here is the abstract: Cutscenes are a divisive subject amongst videogame...

Sackboy: An Animated Diary

Oct 28, 2009
I’m currently playing through this one on my new PS3 slim and must say that of all the unique features Little Big Planet has, the puppet-like emoting is the most fun I’ve had in ages. Here’s a little bit of info on the animation in (I believe the...

Test Level Installation

Oct 15, 2009
Even this long after my 4-year tenure at art college, the word “installation” still makes me want to vomit. However, these fantastic images by Esther Stocker caught my eye because of their resemblence to the many test maps we’ll create in the course of...

Subject Zero Trailer

Sep 30, 2009
Another work-related post – three in a row! In a break from the norm, I’m not involved at all in the in-game animations for the sequel – so it’s cool to see several shots from one of my romance scenes ahead of the game’s realease.  Not long to go now...


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