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The Open Toolkit 1.0 beta-1 released

Nov 10, 2009
The Open Toolkit library is an advanced, low-level C# wrapper around OpenGL, OpenCL and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality. Version 1.0 beta-1...

LinceoVR 3.2 realtime GPU raytracing based on OpenGL shading language is released

Nov 10, 2009
LinceoVR 3.2 has been released. Version 3.2 adds real-time raytracing GPU based features, real-time texture tracking for augmented reality, an FBX importer for 3D models and animations, and a free OpenGL based viewer. The OpenGL viewer can be either a...

Parallels Desktop 5.0 Virtualization Application with OpenGL 2.1 support announced

Nov 5, 2009
Parallels Desktop 5.0 for Mac was announced with its developer claiming this version of virtualization software runs 64-bit Windows 7 22% faster than its nearest competitor on a MacBook Pro. Part of the speed improvements are thanks to a graphics...

SUBSTANCE - new realtime 3D application using OpenGL

Nov 3, 2009
Stephane Marty presents SUBSTANCE for Windows XP/Vista/Seven. SUBSTANCE is a new realtime 3D application for producing photorealistic Evolutionary and Organic Art powered by new technologies P.O.M.E. (Procedural Organic Modeling Engine) and P.U.R.E....

Full GTC OpenGL presentation available with audio

Oct 29, 2009
The GPU Technology Conference’s complete OpenGL tutorial “OpenGL: The Train Has Left the Station” is now available for streaming. Hear and see slides presented by NVIDIA’s OpenGL experts: Barthold Lichtenbelt, Mark Kilgard, and Michael Gold. Learn...


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